Checkout my recent projects:
C# Zig Odin C++ GDScript Other
Graph-Dialogue-System
A node-graph-driven dialogue system for Unity, built around editable conversation graphs.
UIToolkitCodex
Tailwind-like code extensions for Unity's UI Toolkit — write fluent UIElements editors without UXML for cleaner, faster UI code.
palette-and-lut-generator
PNG → LUT generator written in Zig. Turns a color palette image into a lookup table for post-processing.
godot-template
My customized Godot project template — opinionated starting setup for new Godot games.
terraria-clone
A Terraria-style sandbox clone written in C++, exploring chunked tile worlds and rendering.