SOFTWARE PROJECTS

Checkout my recent projects:

C# Zig Odin C++ GDScript Other

Graph-Dialogue-System

A node-graph-driven dialogue system for Unity, built around editable conversation graphs.

C# Updated Dec 2023

unitycsharpdialogue-systemtools

UIToolkitCodex

Tailwind-like code extensions for Unity's UI Toolkit — write fluent UIElements editors without UXML for cleaner, faster UI code.

C# ★ 7 Updated Jan 2024

unityui-toolkitcsharpdeveloper-tools

bgfx-odin-bindings

Hand-written Odin bindings for the bgfx cross-platform rendering library.

Odin ★ 1 Updated May 2025

odinbgfxgraphicsbindings

palette-and-lut-generator

PNG → LUT generator written in Zig. Turns a color palette image into a lookup table for post-processing.

Zig Updated Oct 2025

ziglutgraphicscli

godot-template

My customized Godot project template — opinionated starting setup for new Godot games.

GDScript Updated Nov 2025

godottemplategdscript

terraria-clone

A Terraria-style sandbox clone written in C++, exploring chunked tile worlds and rendering.

C++ Updated May 2026

cppgamesandbox