<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Arcade on Smolalab</title><link>https://smolalab.com/tags/arcade/</link><description>Recent content in Arcade on Smolalab</description><generator>Hugo</generator><language>en</language><copyright>© 2026 Marcin Smoła</copyright><lastBuildDate>Mon, 01 May 2023 00:00:00 +0000</lastBuildDate><atom:link href="https://smolalab.com/tags/arcade/index.xml" rel="self" type="application/rss+xml"/><item><title>Lufthavn Galaxy Zoo</title><link>https://smolalab.com/games/lufthavn-galaxy-zoo/</link><pubDate>Mon, 01 May 2023 00:00:00 +0000</pubDate><guid>https://smolalab.com/games/lufthavn-galaxy-zoo/</guid><description>&lt;p&gt;An action shooter set inside a chaotic space zoo, where survival and mission
pressure escalate together. A virus has turned the zoo&amp;rsquo;s creatures hostile and
you have to fight your way in to deliver the cure before time runs out. Four
weapons to find, hidden easter eggs, and a survive-as-long-as-you-can loop.&lt;/p&gt;
&lt;p&gt;Made for &lt;strong&gt;GoedWare Game Jam #8&lt;/strong&gt; with Denys Topchaniuk. I wrote a
&lt;a href="https://fcolor04.itch.io/lufthavn-galaxy-zoo/devlog/524684/jam-summary"&gt;jam-summary devlog&lt;/a&gt;
breaking down scope, AI behaviour and weapon systems.&lt;/p&gt;</description></item><item><title>Jump Challenge!</title><link>https://smolalab.com/games/jump-challenge/</link><pubDate>Fri, 18 Mar 2022 00:00:00 +0000</pubDate><guid>https://smolalab.com/games/jump-challenge/</guid><description>&lt;p&gt;&lt;strong&gt;Jump Challenge!&lt;/strong&gt; is a high-speed arcade platformer where rising lava, trap
timing and movement precision define every run. It&amp;rsquo;s built for quick retries,
score chasing and competitive local multiplayer chaos.&lt;/p&gt;
&lt;p&gt;I worked on this title at &lt;strong&gt;Source Byte&lt;/strong&gt;, shipping it across PC and all three
major consoles.&lt;/p&gt;
&lt;h3 id="why-it-stands-out"&gt;Why it stands out&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;Constant pressure from rising hazards keeps every jump meaningful.&lt;/li&gt;
&lt;li&gt;Stage design rewards rhythm, route memory and controlled risk.&lt;/li&gt;
&lt;li&gt;Multiplayer-focused modes make it ideal for couch competition.&lt;/li&gt;
&lt;/ul&gt;</description></item></channel></rss>